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Adding Flutter to your existing iOS and Android codebases

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  hether you’re working for a small agency that creates mobile apps for an assortment of clients, or you’re developing for a massive corporation with hundreds of internal applications, supporting multiple codebases can be difficult and expensive (if it’s done at all). One scenario we have seen surprisingly often is that some companies have dozens, if not hundreds, of apps written for one major mobile platform, but nothing for the other. This leaves a lot of their users, often employees, unable to do the same tasks as efficiently as others, which can potentially lead to lost value. One tool that can help solve these problems is Flutter, a UI framework that can support multiple platforms from a single codebase. While in a perfect world you would be able to create your apps from scratch using Flutter, that plan generally isn’t going to work out when a company has already put time and money into developing an app for one, if not more, platforms. In this tutorial, we’re going to take a look